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ZombieSC


4.8 ( 9248 ratings )
游戏 액션 아케이드
开发 Chao Huang
自由

ZombieSC is an augmented-reality zombie-fighting game. Zombies are spawned around players based on their location. When players are close enough to the zombies, they can fight them in augmented reality mode. There are a variety of weapons, skills and accessories for players to explore. Enjoy the battle!

This game was created as part of a research project of the USC Computational Behavior Group in collaboration with the USC GamePipe Lab.



Director
Chao Huang

Producer
Spancer Frazier

Engineer - Game Play
Chao Huang
Ankit Mutha
Chalmers Huang
Hao-wei Tseng
Shao-Han Tang
Shi-Xuan Zeng
Jeffrey Kieke

Engineer - Infrastructure
Spancer Frazier
Adib Parkar

Engineer - Network
Chun Zhang
Chalmers Huang

Artist
John Tseng
Kun Shen

Original Music
Jeremy Tisser

Clarinet Solo
Jeremy Lappit

Baritone Sax Solo
Austin Yancey

Orchestrator
Dave Richards

Music Preparation by
Dave Richards

Score Performed by
Late Night Jazz Orchstra

Advisors:
Yu-Han Chang
Rajiv Maheswaran

Special Thanks
Mike Zyda
Jerry Lin
Melo Xing
USC Computational Behavior Group
USC GamePipe Lab
USC Information Sciences Institute
University of Southern California


Contact:
[email protected]